The file mcworter1.l does not overlap mcworter.l so should be a separate file. William --------------33F299553F2 Content-Type: text/plain; charset=us-ascii; name="mcworter1.l" Content-Transfer-Encoding: 7bit Content-Disposition: inline; filename="mcworter1.l" Dragon0001 { Angle 4 Axiom fx x=x+yf+fx-yf+fx+yf-fx-yf-fx+yf+fx-yf-fx+yf-fx-yf y=fx+yf+fx-yf+fx+yf-fx-yf+fx+yf+fx-yf-fx+yf-fx-y } Dragon010 { Angle 4 Axiom fx x=x+yf-fx-yf+fx+yf+fx-yf y=fx+yf-fx-yf-fx+yf+fx-y } Dragon001med { Angle 8 Axiom +x x=x+f+y+f+x-f-y-f-x+f+y-f-x-f-y y=x+f+y+f+x-f-y+f+x+f+y-f-x-f-y } Dragon001 { Angle 4 Axiom r r=c40fx-<8yf-<8fx-<4yf x=x+yf+fx-yf-fx+yf-fx-yf y=fx+yf+fx-yf+fx+yf-fx-y } 3Tile&med { Angle 12 Axiom r r=x p=fp f= } Sextet { Angle 10 Axiom r r=x x=fx++fy--fx--fx--fx+fy+++ y=---fx-fy++fy++fy++fx--fy f= p=fp } TrigridMed { Angle 12 Axiom r r=x x=++z+f--f-x---f-y+++f+x y=--w-f++f+y+++f+x---f-y z=z-f---w+f+++z+f++f-x-- w=w+f+++z-f---w-f--f+y++ } Pentive&Med { Angle 10 Axiom w w=++fxfp--fw--fpfy++ x=-fz+@.618fp@i.618+fy- y=--fzfp++fy++fpfw-- z=+fx-@.618fp@i.618-fw+ f= p=fp } Trigrid&Med { Angle 6 Axiom r r=xf x=+fyff-xf-f-fy+f+x y=y-f-xf+f+fy+ffxf- ; -fxfpfp+fy+fp+fx-fp-fy } PreLace&Med { Angle 12 Axiom r r=s s=+++c40fw--c15fp--c48fzc15fpc56fw+ y=+++fw--fp--fzfpfw+ x=+fzfpfw--fp--fz+++ w=---fy++fp++fxfpfy- z=-fxfpfy++fp++fx--- p=fp f= } IBeam { Angle 4 Axiom r r=c40x+<8y+<8x+<4y x=+fy-fxfyfx-fy+ y=-fx+fyfxfy+fx- z=+fz-fwfxfw-fz+ w=-fz+fwfxfw+fz- f= } 2Tile1Med { Angle 8 Axiom +r r=x x=z-f-y y=x-f-w z=x+f+w w=z+f+y } 2Tile1 { Angle 4 Axiom r r=fx x=z-yf y=fx-w z=x+wf w=fz+y } Dragonmed1 { Angle 4 Axiom r r=fx x=x+fyf y=fxf-y } TerdragonAlt { Angle 12 Axiom r r=x x=-g+[+++f]+g-x+++g+[+++f]+g-x-----g+[+++f]+g-x f= g= } Dragon2 { Angle 4 Axiom r r=fx x=x+yf y=fx-y } Dragon1 { Angle 4 Axiom r r=fx x=x+yf+ y=-fx-y } Pinetree { Angle 18 Axiom vzfff v=[+++w][---w]yv w=+x[-w]z x=-w[+x]z y=yz z=[-fff][+fff]f } A { Angle 6 Axiom r r=g-g--c40f+fc15f-ff+fc56f-fc15++g+gx x=g-g--c40f+fc15f-ff+fc56f-fc15++g+gx++g-g--c40f+fc15f-ff+fc56f-fc15++g+gx--g-g--c40f+fc15f-ff+fc56f-fc15++g+gx f= g= } A1 { ; Terdragon median based on a modification ; of the triangle tiling Angle 6 Axiom r r=c40f-ff+fx+fp+fp<8f-ff+fx+fp+fp<8f-ff+fx+fp+fp x=f-ff+fx+fp+fpf-ff+fxfp-fp-f-ff+fx p=fp f= g= } TrapezoidTile1 { Angle 8 Axiom r r=x x=x-@q2f@iq2+x-@q2f@iq2+ff++ff|x--yffff| y=y+@q2f@iq2-y+@q2f@iq2-ff--ff|y++xffff| f=gg g=gg } TrapezoidTile { Angle 6 Axiom r r=x x=fxfff++xff+xff+xff++ ; x=+yff-yff-yff--fyfff| ; y=-xff+xff+xff++fxfff| f=gg g=gg } TriominoTile { Angle 4 Axiom r r=x x=xff[g+x]+f+f|x|-f+f[-g|x]+ff+ f=g g=gg } Twindragonint { Angle 8 Axiom +x++x x=x++y y=x-f-y } Hiwayint1 { Angle 8 Axiom x x=x++y y=x-f-y } TreeMesh { Angle 6 Axiom r r=x x=xzf[-wf+x]+wf+y-- y=xzf[+wf+x]-wf+y z=[c40+g++f] w=[c40-g+f] } SpacefillingTree { Angle 6 Axiom r r=x x=xf[-f+x]+f+y-- y=xf[+f+x]-f+y } SquareGrid { Angle 4 Axiom x x=[x]f+[x]f+[x]f+[x]f+ f=g g=gg } Barbells { Angle 16 Axiom x x=-f++f-x+++++f--f+y y=-f++f-x----+f--f+y f= } 2Isosceles { Angle 10 Axiom r r=x x=[@i1.618f---@1.618f]--fz+++[@i1.618f++f]+fw--[--@i1.618f+++@1.618f]fo y=[f+++@i1.618f]+fq--[-@i1.618f++f]fs+ z=[@i1.618f+++@1.618f]++fx---[@i1.618f--f]-fy++[++@i1.618f---@1.618f]fn w=[f---@i1.618f]-ft++[+@i1.618f--f]fp- u=[-f+++@i1.618f]fq--[-@i1.618f++f]fs++++[+f---@i1.618f]fv-- v=[+f---@i1.618f]ft++[+@i1.618f--f]fp----[-f+++@i1.618f]fu++ t=+[-f+++@i1.618f]fq--[-@i1.618f++f]fs++++[+f---@i1.618f]fv|g++ s=[@i1.618f--f]-fy++[++@i1.618f---@1.618f]fn- q=-[+f---@i1.618f]ft++[+@i1.618f--f]fp----[-f+++@i1.618f]fu|g-- p=[@i1.618f++f]+fw--[--@i1.618f+++@1.618f]fo+ o=--g|[--@i1.618f+++@1.618f]fx---[@i1.618f--f]-fy++[++@i1.618f---@1.618f]fn- n=++g|[++@i1.618f---@1.618f]fz+++[@i1.618f++f]+fw--[--@i1.618f+++@1.618f]fo+ f= g=+g--g+ } Pentive4 { ; from 2isosceles Angle 10 Axiom r r=x x=--fz++++fw--fo y=+fq--fs+ z=++fx----fy++fn w=-ft++fp- u=fq--fs++++fv-- v=ft++fp----fu++ t=+fq--fs++++fv|g++ s=-fy++fn- q=-ft++fp----fu|g-- p=+fw--fo+ o=--g|fx----fy++fn- n=++g|fz++++fw--fo+ f= g=+g--g+ } Weave { Angle 4 Axiom z z=x x=--g+g+@7f@i7+g+g++x+--g-g-@7f@i7-g-g++y y=--g+g+@7f@i7+g+g++x---g-g-@7f@i7-g-g++y f= g= } Starstruck { Angle 10 Axiom v v=x x=[---fy][-fz]fy++fx----fy++fx y=fy++fx----fy++fx[--fz][----fy] z=fz--fw++++fz--fw[++fy][++++fz] w=[+++fz][+fy]fz--fw++++fz--fw f= } RhombusTile1 { Angle 12 Axiom y x=-fx++fx[++++fy]- y=+fy--fy[----fx]+ f= } TrainSmoke { Angle 12 Axiom r r=f f=+f--f[----f]+ } TheKissM { Angle 6 Axiom x x=x+f+x-f-x-f-x+f+x-f-x+f+x+f+x-f-x } TheKiss { Angle 3 Axiom f f=f+f-f-f+f-f+f+f-f } Schneider { ; Craig Schneider rendered for fractint Angle 12 Axiom a a=f[-a][+a]fa f=ff } Alfonseca { ; Manuel Alfonseca rendered for fractint Angle 16 Axiom A A=f-[A+A]+f[+fA]-A f=ff } Alfonseca1 { ;Manuel Alfonseca rendered for fractint Angle 12 Axiom t f=ff l=[c48s+f-f-f+|+f-f-f] r=f[--l][++l]f t=r+[t]--[--l]r[++l]-[t]++t s=@.5s } Tiling1 { Angle 6 Axiom x x=f-f-f+f+fx++f-f-f+f+fx--f-f-f+f+fx f= } Maze09rnd { Angle 6 Axiom x x=fx+fp+fx-fp-fx-fp-fxfpfpfx+fp+fx+fp+fx-fp-fxfpfpfx p=fp f= } Maze09M { Angle 6 Axiom x x=x+f+x-f-x-f-xffx+f+x+f+x-f-xffx } Maze09 { Angle 3 Axiom f f=f+f-f-ff+f+f-ff } Maze08 { Angle 4 Axiom x x=fx-fy+fx-fy+fx+fx-fy+fx+fxfy-fy-fx+fy- y=+fx-fy+fx+fxfy-fy-fx+fy-fy-fx+fy-fx+fy f= } Maze07 { Angle 4 Axiom x x=fxfy+fyfxfy+fyfx-fx-fxfyfx-fxfy+ y=-fxfy+fyfxfy+fy+fyfx-fxfyfx-fxfy f= } Maze06M { Angle 8 Axiom x x=x-f-y+f+x-f-y-f-x y=y+f+x+f+y-f-x+f+y } Maze06 { Angle 4 Axiom x x=fx-fy+fx-fy-fx++ y=--fy+fx+fy-fx+fy f= } Maze05M { Angle 8 Axiom x x=x+f+y+f+x-f-y-f-x-f-y+f+x-f-y+f+x+f+y y=x-f-y-f-x+f+y-f-x+f+y+f+x+f+y-f-x-f-y } Maze05 { Angle 4 Axiom x x=fx+fy+fx-fy-fx-fy+fx-fy+fx+fy- y=+fx-fy-fx+fy-fx+fy+fx+fy-fx-fy f= } Maze04M { Angle 6 Axiom x x=x+f+xffx-f-x-f-x+f+x-f-x+f+x+f+x-f-x+f+x-f-x } Maze04 { Angle 3 Axiom f f=f+ff-f-f+f-f+f+f-f+f-f } Maze03 { Angle 4 Axiom x x=fxfy+fy+fyfx-fx-fxfy+fyfx-fx-fxfy+ y=-fxfy+fy+fyfx-fxfy+fy+fyfx-fx-fxfy f= } Maze&Fractal1rnd { Angle 6 Axiom x x=fy+fp+fyfpfpfy-fp-fy y=fx-fp-fxfpfpfx+fp+fx p=fp f= } Maze&Fractal1M { Angle 6 Axiom x x=y+f+yffy-f-y y=x-f-xffx+f+x } Maze&Fractal1 { Angle 3 Axiom x x=fy+fyfy-fy y=fx-fxfx+fx f= } Maze01rnd { Angle 6 Axiom x x=fx+fp+fxfpfpfx-fp-fx p=fp f= } Maze01M { Angle 6 Axiom y y=x x=x+f+xffx-f-x } Maze01 { Angle 3 Axiom c40f+c48f+c56f f=f+ff-f } Maze&Fractal2M { Angle 6 Axiom y y=x x=x+f+xffx+f+x-f-xffx-f-x } Maze&Fractal2 { Angle 3 Axiom f f=f+ff+f-ff-f } Maze&Fractal2rnd { Angle 6 Axiom fx x=fx+fp+fxfpfpfx+fp+fx-fp-fxfpfpfx-fp-fx p=fp f= } Maze02 { Angle 4 Axiom fx x=+fy+fyfx-fx-fxfyfx-fxfy+fy+fyfx-fx y=fy+fyfx-fx-fxfy+fyfxfy+fy+fyfx-fx- f= } --------------33F299553F2--